

- GOLF CLASH NOTEBOOK .7 HACKED HOW TO
- GOLF CLASH NOTEBOOK .7 HACKED DRIVER
- GOLF CLASH NOTEBOOK .7 HACKED UPGRADE
So one of those two fits perfectly in your bag and there’s no need to run any other short irons in tournaments in the future. Max LevelĪlong with it, you need to work on The Hornet which is the counterpart with topspin and accuracy. You will use it in the end-game in Golf Clash as well. This is the short iron that you will be running so much, and with the amazing backspin, you can back great landings on the green and approach the hole.
GOLF CLASH NOTEBOOK .7 HACKED UPGRADE
This is a very clear thing and you can start with whatever short iron you will get normally that’s The Apache or The Kingfisher and you should upgrade it as much as you need it until you unlock The Thorn. Advertisements Level 7+ Best Short Irons In Golf Clash & Priority 1st Priority The B52 should also be Level 7 or higher before it makes sense to swap it in for The Goliath/Backbone. If you have the resources and cards at hand, working on the B52 or The Grizzly wouldn’t be a bad idea long-term but something that you don’t need to think about in early- nor in mid-game in Golf Clash and it’s for the highest Tournament Tiers or highest Tours only. It has horrible accuracy but you will get used to it and can use this combo through the mid-game of Gold Clash without problems. Parallel to that, also work on The Goliath so you have a long iron to use in Gold Clash of you need the spin or curl.

Still, once you get it at Level 9 it’s a solid pick that you can use for quite some time. You’ll start with The Backbone and that’s the long iron that makes a lot of sense with solid stats, only spin and curl are bad. In general, you can keep it quite simple here without going too crazy.
GOLF CLASH NOTEBOOK .7 HACKED DRIVER
Level 5+ Best Long Irons In Golf Clash & Priority 1st PriorityĬompared to wood and driver you will not use long irons that much but they have their uses. Well enough for most players! Keep in mind to have it at least Level 5, better Level 6 before you substitute the other wood clubs in your bag.

I also would say you can substitute The Cataclysm with it and it’s blue so getting cards to upgrade is quite easy. An amazing wood club in Golf Clash that you will use a long time and for a lot of holes, especially in Tournaments. The ultimate one to get then is The Sniper. The Hammerhead is a club to ignore and The Guardian can be interesting in some cases but for newer players I’d recommend skipping them. You’ll find a good use for it so I’d say maxing it out is no issue and you won’t regret it. Once you get your hands on The Big Dawg you have the second wood club you need and it will give you the chance to play the higher distance 2nd hits with topspin and also distance needed to get closer to the green. Now let’s take a look at the different clubs in Golf Clash in our tier list.Ĭaution! While most tier lists and ranking simply look at the different stats, we also took into account in which order you normally would have your clubs, so we think it’s a lot better to give you a general recommendation what clubs to work on rather than telling the raw stats.įor example, no doubt a maxed Apocalypse is the best driver in the game, but at Level 1 the Apocalypse is nor even close to what a maxed Extra Mile can do… and it’s more likely you have the maxed Extra Mile than a club that you might not even max out in years in Golf Clash.
GOLF CLASH NOTEBOOK .7 HACKED HOW TO
This gives you a general idea how to rate your clubs. Short Iron: Accuracy and Ball Guide is important here.Long Iron: Ball Guide and Back Spin are the most important stats here, Accuracy is secondary important.Back Spin/Accuracy and Curl are secondary important metrics Wood: also Power is very important here and the Ball Guide as well.Driver: high prior on Power (distance) and Top Spin, Accuracy and Curl are bonus here.What I took away from this great writeup is that 29 is max, and knowing your club and how far needle goes at 100% and OP'ed shot you adjust rings back from there and add curl if fairway is further angled or against wind which would straighten out your shot somewhat. Still went into rough but shot landed in fairway first and angle took it up to rough.ģrd attempt I did 14 wind adjustment, 100% shot (no extra curl since fairway was straight) and ended up staying in the fairway near the edge, just before rough. Yes, I had a brain fart and forgot it was a "max" ring adjustment.Ģnd attempt I tried a 14 wind adjustment but OP'ed my shot and noticed the needle went further into yellowish-orange (again using EM4). I noticed the needle only went into the yellow (for EM4) when not OP'ing shot (100%), so when I did a 29 wind adjustment, it only came back a little more than 1/2 the adjustment (ended up landing in rough). Im playing around with this in T1 using an EM4 and 1-2mp wind.ġst hole.
